Xbox 360, PlayStation 3 Distributed Computing

June 20th 2005 | Games Consoles

With a simple adjustment the Xbox 360 and PlayStation 3 could both become powerful tools for science, helping researchers trace evidence of extraterrestrial life and testing possible cures for cancer. Wired News says all that’s missing is a distributed computing client for game consoles:

The next generation of console gaming is going to see a huge increase in machine performance and overall computing power. Already planned for both the Xbox 360 and the PlayStation 3 are multiple 3.2-GHz PowerPC processors capable of handling advanced gaming and graphics simulations, along with out-of-the-box internet capabilities such as Xbox Live Silver. With all that horsepower in a machine that is used for only a fraction of a day, we should offer gamers a chance to put these unused resources to good use.

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Xbox 360, PlayStation 3 Distributed Computing
Published in: Games Consoles on 2005-06-20