Valve Goes Cinematic

December 14th 2005 | Gaming

Valve has some great 3D gaming ideas in store for us in future titles. The Source engine is incredibly flexible and it allows Valve to keep pushing 3D effects in games.

We can certainly see the benefit of Motion Blur and Depth of Field for use in single player games where you are telling a story and may want to focus attention to and away from certain areas.. ..Color Correction and Film Grain are also neat effects. With the new effects Valve is implementing, this could further push game engines to be used for media other than just games.

Valve is focused on bringing some cool effects to games as we have seen with HDR and these new effects talked about today. We look forward to new games that can implement all of these features and bring the gaming experience one step closer to realism.

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Valve Goes Cinematic
Published in: Gaming on 2005-12-14