Sony PS3 RSX is Shader Model 3.0 Compliant

September 6th 2005 | Games Consoles

Sony has officially revealed that its Playstation 3 RSX graphic part will be ‘kind of’ Shader Model 3.0 compliant, reports the INQ:

Developers asked about Shader Model 3.0 support and company responded. It’s interesting that the company is embracing Nvidia’s failed CG marchitecture as its standard shading language. On the PC, Nvidia decided to kill its CG shading language concept and to make some space for HLSL(Higher Level Shader Language).

RSX will enjoy specific version of SM 3.0 adjusted for this core and it will be highly programmable and will let you create some cool effects on Playstation 3.

the Inquirer

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Sony PS3 RSX is Shader Model 3.0 Compliant
Published in: Games Consoles on 2005-09-06