Now that the dust has settled and Sony’s first portable has been on the market for just over a month, GameDailyBiz spoke with SCEA Senior PR Manager Patrick Seybold to get Sony’s take on the success of the launch, the company’s vision for portable entertainment, PSP design issues, developer reaction, and where the PSP business might be headed.
BIZ: Online gaming on the PSP could be very popular but thus far in the games that support it, the connections have been spotty and the matchmaking and other feature sets have been very limited. Is Sony going to beef up the online aspects of the PSP?
PS: PSP shipped with 24 launch titles, more than triple the competition – and 23 additional titles are in development in North America and more than 100 worldwide. Many of these titles feature online support from the first and third party development teams. As noted above, the development and publishing communities have been very excited about the possibilities that the wireless functionality bring to PSP, and will continue to develop for it and support those aspects of their games.
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