Philips has introduced what it claims to be a “light year leap” in ambient experience by controlling the environment in which games are played.
Due for release in May 2006, Philips new environmental gaming device will be amBX. The aim of amBX is to allow games to control the environment in which they are played to an unprecedented degree, including general lighting, heat and airflow around players.
Four years in the making, the amBX technology will see dedicated peripherals work with enabled games. For example, lights will beam colours around the room to recreate the environment of the game, fans can blow to simulate mountain winds, heat will blast out to represent enemy fire and so on. amBX will launch initially on PC, with plans in place to roll it out on consoles later.
“amBX works with films, TV, music and games – we have started with the games industry as it is so interactive and used to dealing with peripheral devices,” chief marketing officer Jo Cooke told MCV.
» PlayStation Network Debuts PlayStation Title Download Service
» Tony Hawk’s Project 8 Review - Xbox 360
» Nintendo Lines Up Official Midnight Launch Events for Wii
» Nintendo launches Odama - microphone-controlled Japanese feudal warrior pinball game
» Desperate Housewives inspires video game
» Nintendo Game Boy gets pretty in pink on March 27
» Philips Unveils Prototype ‘Entertaible’ Tabletop Gaming Platform
» Xbox 360 Copy Protection Cracks
» Microsoft Xbox 360 Review
» Fable: The Lost Chapters Review
» Sony PS3 Gundam Demo - Images & Video
» Nintendo to Create WiFi Hotspots for DS Handheld
» LG Philips Wins $5 Billion Flat Panels Deal with HP
» Harry Potter and the Goblet of Fire (EA)
» SVC UV Reactive 80mm Fan & Quad UV LEDs


del.icio.us
Digg
Furl
Netscape
Yahoo! My Web
StumbleUpon
Google Bookmarks
Technorati
BlinkList
Newsvine
ma.gnolia
reddit
Windows Live
Tailrank

