Yesterday NVIDIA launched their newest enthusiast video card, the GeForce 8800 GTX. A couple of related models for different SKUs will also be released, but expect most of the fanfare on the high-end part. As explained to us in press briefings, their latest takes a real first step in graphics technology, including full support for DirectX 10 and Shader Model 4.
Along with the new programming support, the 8800 series (G80) are designed with a fully unified shader core that will dynamically allocate processing power to either geometry, vertex, physics or pixel shading operations. Compared to the previous generation G71, the G80 will be up to two times faster in gaming performance.
We actually had some hands on time for a couple days, NDAs are now lifted and we’re free to share with you what we’ve learned about NVIDIA’s latest…
» Abit NF-M2 nView mATX Review - Geforce 6150, nForce 430
» NVIDIA G80 Retail Details Unveiled
» Get a head start on Microsoft DirectX 10 with ATI’s newest SDK
» ATI Confirms Next Generation ‘Leverages Xbox 360 Design’
» NVIDIA’s First DirectX 10 Chip to Be ‘Hybrid’ Design
» NVIDIA GeForce 6800 GS Reference Card Review
» NVIDIA GeForce 7800 GT Review
» Sony PS3 RSX is Shader Model 3.0 Compliant
» NVIDIA G80 Takes Unified Shader Approach
» ATI R600 Specs Revealed
» ATI All-In-Wonder X800 XT Preview
» ATi R420 & NVIDIA NV40 Presumably Taped Out
» nVHardpage Updated To v1.70.0b
» Soltek SL-5600-XD Review
» Albatron Pioneers First 256 MB RAM VGA Card


del.icio.us
Digg
Furl
Netscape
Yahoo! My Web
StumbleUpon
Google Bookmarks
Technorati
BlinkList
Newsvine
ma.gnolia
reddit
Windows Live
Tailrank

