Impar are you jealous because I got in on the closed Beta?
The Catapult variant with dual PPCs is pretty cool. I named mine PPsee ya'
Oh, and Caustic valley map is a @$&@ with energy weapons. I think the heat sink efficiency is reduced about 50%
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ashland_thunder wrote:Impar are you jealous because I got in on the closed Beta?
ashland_thunder wrote:Oh, and Caustic valley map is a @$&@ with energy weapons.



Another Average Day In Beta
As we land, I see the familiar skyline of River City, and lament my choice of Mech. It’s not that I don’t like my Atlas, it’s that I love my Jenner here. I quickly look over my lancemates, and see a nice mix: a Commando, a Jenner, two Hunchbacks, two Catapults, and an Awesome. This is the first time I have ever been the heaviest Mech on my team. Well, here we go!
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(Someone Else's) Average Day In Beta
So I decided to change this one up a bit. I hope you all still like it.
It’s two minutes into the match, and I am dead.
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Hands On: Mechwarrior Online
...Mechwarrior Online’s closed beta is still a little rough round the edges, despite there being a fairly mature robot combat game in there, and the reason for this is that the full game has hugely ambitious in scope. There’s a planet-grabbing metagame and near endless robo-garage mech-tuning to be had by committed players, as well as the whole cash-shop currency thing, and all of it needs a little work. The beta is already highly engaging, with lots to learn about multiplayer mechfoolery, but I think there’s also still a great deal to come. What we’ve had from the beta so far is just a taste.
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