HL2 Episode 2, Portal and TF2

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Re: HL2 Episode 2, Portal and TF2

Postby impar » Mon Jul 05, 2010 9:51 am

Greetings!

the blog continues to provide interesting info.

TF2 Wiki is now official.
http://wiki.teamfortress.com/wiki/Main_Page

A comic telling how the RED and BLU teams appeared.
http://www.teamfortress.com/loosecanon/
On page 5 we can see the original mercenary teams.

And, a Gold Wrench for the Engineer appeared:
http://www.youtube.com/watch?v=OQK4M9Ev7NM
Although that wrench may be made of Australium (see page 9 of the comic).
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Re: HL2 Episode 2, Portal and TF2

Postby impar » Tue Jul 06, 2010 10:55 am

Greetings!

There will be only 100 Golden Wrenches.
37 were already given.
http://www.teamfortress.com/engineerupdate/wrenchlog/

First Weapon:
Frontier Justice
http://www.teamfortress.com/engineerupdate/
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Enginner update launches Thusrday.
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Re: HL2 Episode 2, Portal and TF2

Postby impar » Wed Jul 07, 2010 12:52 am

Greetings!

Second weapon, The Wrangler:
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Re: HL2 Episode 2, Portal and TF2

Postby impar » Fri Jul 09, 2010 4:42 pm

Greetings!

The Engineer receives two more itens: Gunslinger and Combat Mini-sentry.
http://www.teamfortress.com/engineerupdate/

And another map: Thunder Mountain
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Re: HL2 Episode 2, Portal and TF2

Postby impar » Wed Jul 14, 2010 11:40 am

Greetings!

The Long Night Of The Engineer

There’s a sixty second set up time before you start a map. Sixty seconds for the defending team to hustle, slapping down sentries at key locations, setting up sniper nests and anxiously sweating as they wait for that timer to trickle down to zero. It’s tense stuff, and it makes the coming chaos so much more powerful and brilliant.

But, as an attacker, you just wait. You hop up onto any scenery you can, just to have something to do. You spam taunts, pretend to shoot your friends, and look through the gates to see if you can form some sort of plan. That was a week ago. With the Engineer Update, Valve have changed everything. Again.

That’s getting wonderfully melodramatic about it all. Really, Valve have refined TF2 again, and in doing so have made the game that much more dynamic and fluid. You see, the biggest change to come with the latest update isn’t the new Engineer weapons, or the fact that every team is at the very least 50% engineer at the moment; it’s that now, Engineers can move what they build.

...
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Re: HL2 Episode 2, Portal and TF2

Postby Seawolf » Wed Aug 11, 2010 8:23 pm

I finally played TF2.

I could see going a few rounds but I can't see getting all that excited about it.
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Re: HL2 Episode 2, Portal and TF2

Postby impar » Sun Aug 15, 2010 11:49 pm

Greetings!
Seawolf wrote:I finally played TF2.
I could see going a few rounds but I can't see getting all that excited about it.

Find a good server, with decent players and start interacting.

PS: You played as...?
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Re: HL2 Episode 2, Portal and TF2

Postby Seawolf » Mon Aug 16, 2010 12:48 am

Scout and soldier
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Re: HL2 Episode 2, Portal and TF2

Postby impar » Mon Aug 16, 2010 12:56 am

Greetings!

Yep, those are the easiest to start with. To master them though, takes a lot of time.
Did the rocket jump as Soldier?
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Re: HL2 Episode 2, Portal and TF2

Postby Seawolf » Mon Aug 16, 2010 2:24 am

I only played for like an hour and a half so...no.
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