March 30th 2005 |
Games Consoles
THG Interviews Tim Willits and Matt Hooper of id Software to find out what’s in store for the Xbox version of Doom 3 and the new PC expansion – Resurrection of Evil.
When John [Carmack] started working on the Doom 3 technology, he looked at the Xbox hardware and took that into account when developing the technology, so you have all of its full features; the dynamic lighting, bump-mapping, specular lighting, physics all those core features of the technology on the Xbox.
DOOM3d Again: One of gaming’s biggest is landing on the Xbox and expanding on the PC
Tom’s Hardware
